Post by Kay on Jul 30, 2011 17:39:32 GMT
Okay, so this is the spellbook. It's taken straight from the Harry Potter Lexicon, so all credit goes to them. Listed below are all the spells from the books, movies, and games. If we've forgotten a spell, we apologize. Now, other than the spells listed, I'm giving you, the members, the freedom to invent spells. You must present the name of the spell, give a complete and accurate description of what the spell does, etc.
Accio: Causes an object to fly to the caster, even over quite some distance; the target object is said to have been Summoned. It would seem that the caster must know at least the general location of the object Summoned.
Aguamenti: Charm that conjures a fountain or jet of clear water from the caster's wand.
Alohomora: Charm that causes a locked door to open.
Anapneo: Spell that clears the target's airway, if blocked.
Aparecium: Makes invisible ink become visible.
Avada Kedavra: Causes instant death in a flash of green light, usually leaving no sign of physical damage or of the cause of death that would be detectable to a Muggle autopsy.
Avis: Conjures a flock of small, twittering birds.
--------------------
--------------------
--------------------
Cave Inimicum: Defensive spell to keep enemies away.
Colloportus: Seals a door, making an odd squelching noise.
Confringo: Causes the target to explode.
Confundo: Causes confusion. A person who is affected by this Charm is said to be Confunded.
Crucio: One of the "Unforgivable Curses," this spell causes the victim to suffer almost intolerable pain. Some victims of prolonged use of this curse have been driven insane. A victim of this curse is said to have been Cruciated.
Deletrius: Erases the ghost images of spells revealed by Priori Incantato. Possibly can be used to remove other spell effects as well.
Defodio: Digs through or hollows out the target.
Densaugeo: Causes the victim's teeth to enlarge grotesquely.
Deprimo: Blasts a hole through the target object.
Descendo: Causes something to descend or lower itself.
Diffindo: Spell that cuts something open.
Dissendium: Opens the secret door in the statue of the hump-backed witch.
Duro: Turns the target object to stone.
Engorgio: Spell which causes the target to swell in size.
Episkey: Heals/repairs damage that has been inflicted on the target.
Erecto: Straightens out the target object and sets it up.
Evanesco: Makes something vanish (not just become invisible, but go away completely)
Expecto Patronum: Conjures a Patronus, a silvery phantom shape, usually that of an animal, which is the embodiment of the positive thoughts of the caster. A Patronus will drive away Dementors.
Expelliarmus: Causes opponent's weapon to fly out of his or her hand. The opponent is then said to have been Disarmed.
Ferula: Spell that conjures a wooden rod.
Finite: Stops a currently operating spell effect.
Finite Incantatem: Stops currently operating spell effects.
Flagrate: Creates a burning, fiery line in the air which can be "drawn" with the wand into specific shapes. The shape lingers for some time.
Furnunculus: Curse that causes boils to break out all over the victim.
Geminio: Duplicates the target object.
Glacius: A spell used to conjure up a freezing wind with snow and ice. Used to freeze things in a block of solid ice.
Glisseo: Converts the target object into a smooth slide.
Herbivica: A charm used to make plants grown, flowers bloom, vegetables to grow and come into season, etc. Good to use in Herbology.
Homenum Revelio: Reveals human presence in the target area.
Impedimenta: Stops an object or slows it down.
Imperio: This spell causes the victim to be completely under the control of the caster, who can make the victim do anything the caster wishes.
Imprevius: Makes something waterproof or water repellant.
Incarcerous: Sends thick ropes out of thin air to wrap around someone or something
Incendio: Starts a fire
--------------------------------
--------------------------------
--------------------------------
--------------------------------
--------------------------------
--------------------------------
Langlock: A jinx that glues the targets tongue to the roof of his or her mouth
Levicorpus: Dangles the target person upside-down in mid-air by their ankle.
Liberacorpus: Counter-jinx to Levicorpus
Locomotor .....: Moves an object. Typically, the spell word "Locomotor" is followed by a target word, which is the object to be moved.
Locomotor Mortis: Locks together the legs of the victim, making him or her unable to walk.
Lumos: Causes a small beam of light to shine from the end of the casters wand.
Meteolojinx Recanto: Halts a spell that is causing rain.
Mobilicorpus: Moves a body.
Morsmordre: Conjures an immense glowing skull in the sky, comprised of green sparks. There is a snake coming out of the skull's mouth.
Muffliato: Fills the ears of target persons near the caster with an unidentifiable buzzing, so that the caster can hold lengthy conversations without being overheard.
Nox: Turns off the light from a Lumos spell.
Obliviate: Modifies or erases portions of a person's memory.
Obscuro: Blocks someone's vision.
Oppugno: Causes conjured creatures under the control of the caster to attack the target.
Orchideous: Conjures a bouquet of flowers out of the end of a wand.
Petrificus Totalus: Turns the entire body of the victim rigid.
Piertotum Locomotor: A variation of the Locomotor spell, used to animate statues and armour.
Portus: Turns the target object into a Portkey.
Protego: This spell creates a magical barrier that will deflect hexes thrown at the caster.
Quietus: Reverses the effect of Sonorus, making the caster's voice normal in volume.
Reducio: Causes an Engorged object to return to its normal size.
Reducto: Blasts solid objects out of the caster's path.
Relashio: Releases a jet of fiery sparks. Underwater, this spell fires a jet of boiling water.
Rennervate: Spell used to revive a person who has been hit by a Stunner.
Reparo: Undoes damage to an object.
Repello: Spell that keeps something away from the caster or from a target object that the spell is cast upon.
Repello Muggletum: Keeps Muggles away from the target place or object.
Rictusempra: Causes a person to laugh uncontrollably.
Riddikulus: A simple charm requiring force of mind, this spell requires the caster to visualize his or her worst fear in an amusing form while reciting the incantation. When performed correctly, this forces the boggart to take on an appearance which will inspire the laughter that forms an effective defense against the creature.
Scourgify: Cleans things.
Sectumsempra: Cuts the target.
Serpensortia: Causes a large serpent to burst from the end of the caster's wand.
Silencio: Magically silences the target of the spell.
Sonorus: Makes the caster's voice carry over long distances.
Specialis Revelio: Used to identify the ingredients of the target potion or the enchantments on a target object.
Stupefy: Renders the target of the spell unconscious; this spell hurls a bolt of red light.
Tarantallegra: Forces the victim's legs to do a crazy dance.
Tergeo: Cleans up the target object or person.
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
Waddiwasi: Shoots a wad of gum out of a keyhole.
Wingardium Leviosa: Causes an object to levitate.
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
----------------------------------
By the_rainbow_cat @caution! to the wind
_____________________________________________________________
A
Accio: Causes an object to fly to the caster, even over quite some distance; the target object is said to have been Summoned. It would seem that the caster must know at least the general location of the object Summoned.
Aguamenti: Charm that conjures a fountain or jet of clear water from the caster's wand.
Alohomora: Charm that causes a locked door to open.
Anapneo: Spell that clears the target's airway, if blocked.
Aparecium: Makes invisible ink become visible.
Avada Kedavra: Causes instant death in a flash of green light, usually leaving no sign of physical damage or of the cause of death that would be detectable to a Muggle autopsy.
Avis: Conjures a flock of small, twittering birds.
B
--------------------
--------------------
--------------------
C
Cave Inimicum: Defensive spell to keep enemies away.
Colloportus: Seals a door, making an odd squelching noise.
Confringo: Causes the target to explode.
Confundo: Causes confusion. A person who is affected by this Charm is said to be Confunded.
Crucio: One of the "Unforgivable Curses," this spell causes the victim to suffer almost intolerable pain. Some victims of prolonged use of this curse have been driven insane. A victim of this curse is said to have been Cruciated.
D
Deletrius: Erases the ghost images of spells revealed by Priori Incantato. Possibly can be used to remove other spell effects as well.
Defodio: Digs through or hollows out the target.
Densaugeo: Causes the victim's teeth to enlarge grotesquely.
Deprimo: Blasts a hole through the target object.
Descendo: Causes something to descend or lower itself.
Diffindo: Spell that cuts something open.
Dissendium: Opens the secret door in the statue of the hump-backed witch.
Duro: Turns the target object to stone.
E
Engorgio: Spell which causes the target to swell in size.
Episkey: Heals/repairs damage that has been inflicted on the target.
Erecto: Straightens out the target object and sets it up.
Evanesco: Makes something vanish (not just become invisible, but go away completely)
Expecto Patronum: Conjures a Patronus, a silvery phantom shape, usually that of an animal, which is the embodiment of the positive thoughts of the caster. A Patronus will drive away Dementors.
Expelliarmus: Causes opponent's weapon to fly out of his or her hand. The opponent is then said to have been Disarmed.
F
Ferula: Spell that conjures a wooden rod.
Finite: Stops a currently operating spell effect.
Finite Incantatem: Stops currently operating spell effects.
Flagrate: Creates a burning, fiery line in the air which can be "drawn" with the wand into specific shapes. The shape lingers for some time.
Furnunculus: Curse that causes boils to break out all over the victim.
G
Geminio: Duplicates the target object.
Glacius: A spell used to conjure up a freezing wind with snow and ice. Used to freeze things in a block of solid ice.
Glisseo: Converts the target object into a smooth slide.
H
Herbivica: A charm used to make plants grown, flowers bloom, vegetables to grow and come into season, etc. Good to use in Herbology.
Homenum Revelio: Reveals human presence in the target area.
I
Impedimenta: Stops an object or slows it down.
Imperio: This spell causes the victim to be completely under the control of the caster, who can make the victim do anything the caster wishes.
Imprevius: Makes something waterproof or water repellant.
Incarcerous: Sends thick ropes out of thin air to wrap around someone or something
Incendio: Starts a fire
J
--------------------------------
--------------------------------
--------------------------------
K
--------------------------------
--------------------------------
--------------------------------
L
Langlock: A jinx that glues the targets tongue to the roof of his or her mouth
Levicorpus: Dangles the target person upside-down in mid-air by their ankle.
Liberacorpus: Counter-jinx to Levicorpus
Locomotor .....: Moves an object. Typically, the spell word "Locomotor" is followed by a target word, which is the object to be moved.
Locomotor Mortis: Locks together the legs of the victim, making him or her unable to walk.
Lumos: Causes a small beam of light to shine from the end of the casters wand.
M
Meteolojinx Recanto: Halts a spell that is causing rain.
Mobilicorpus: Moves a body.
Morsmordre: Conjures an immense glowing skull in the sky, comprised of green sparks. There is a snake coming out of the skull's mouth.
Muffliato: Fills the ears of target persons near the caster with an unidentifiable buzzing, so that the caster can hold lengthy conversations without being overheard.
N
Nox: Turns off the light from a Lumos spell.
O
Obliviate: Modifies or erases portions of a person's memory.
Obscuro: Blocks someone's vision.
Oppugno: Causes conjured creatures under the control of the caster to attack the target.
Orchideous: Conjures a bouquet of flowers out of the end of a wand.
P
Petrificus Totalus: Turns the entire body of the victim rigid.
Piertotum Locomotor: A variation of the Locomotor spell, used to animate statues and armour.
Portus: Turns the target object into a Portkey.
Protego: This spell creates a magical barrier that will deflect hexes thrown at the caster.
Q
Quietus: Reverses the effect of Sonorus, making the caster's voice normal in volume.
R
Reducio: Causes an Engorged object to return to its normal size.
Reducto: Blasts solid objects out of the caster's path.
Relashio: Releases a jet of fiery sparks. Underwater, this spell fires a jet of boiling water.
Rennervate: Spell used to revive a person who has been hit by a Stunner.
Reparo: Undoes damage to an object.
Repello: Spell that keeps something away from the caster or from a target object that the spell is cast upon.
Repello Muggletum: Keeps Muggles away from the target place or object.
Rictusempra: Causes a person to laugh uncontrollably.
Riddikulus: A simple charm requiring force of mind, this spell requires the caster to visualize his or her worst fear in an amusing form while reciting the incantation. When performed correctly, this forces the boggart to take on an appearance which will inspire the laughter that forms an effective defense against the creature.
S
Scourgify: Cleans things.
Sectumsempra: Cuts the target.
Serpensortia: Causes a large serpent to burst from the end of the caster's wand.
Silencio: Magically silences the target of the spell.
Sonorus: Makes the caster's voice carry over long distances.
Specialis Revelio: Used to identify the ingredients of the target potion or the enchantments on a target object.
Stupefy: Renders the target of the spell unconscious; this spell hurls a bolt of red light.
T
Tarantallegra: Forces the victim's legs to do a crazy dance.
Tergeo: Cleans up the target object or person.
U
----------------------------------
----------------------------------
----------------------------------
V
----------------------------------
----------------------------------
----------------------------------
W
Waddiwasi: Shoots a wad of gum out of a keyhole.
Wingardium Leviosa: Causes an object to levitate.
X
----------------------------------
----------------------------------
----------------------------------
Y
----------------------------------
----------------------------------
----------------------------------
Z
----------------------------------
----------------------------------
----------------------------------
_____________________________________________________________________
By the_rainbow_cat @caution! to the wind